What is PianoMemories?
PianoMemories is a Simon-style memory game on a piano keyboard. The app plays a growing sequence of notes and you repeat it by tapping the keys.
How it helps you
It trains musical memory, pitch recognition, and finger-to-note mapping. By staying inside a chosen major key, it also reinforces scale awareness and common note patterns.
How to play
- Choose a game (Memory / Know the key / Know the scale).
- Choose a Scale (used by Memory and Know the scale).
- If you play Memory, choose a Mode (Easy / Normal / Hard).
- Flip your phone to landscape and tap Play.
- Follow the prompt in the top bar and tap the correct keys.
Games
- Memory: the app plays a growing sequence and you repeat it.
- Know the key: reaction-time trainer for finding random notes.
- Know the scale: speed trainer for playing a major scale in order.
- Ear trainer: pitch discrimination game — guess if a tone is higher or lower than middle C.
- Guess the chord: identify diatonic chords of C major by ear.
- Rythm trainer: train your internal clock by following 10 guided clicks and finishing on the target time.
- Modes apply to Memory and Rythm trainer.
Know the key
- Tap Play to start a 3-2-1 countdown.
- A note name appears in the middle box (example: C#) and its tone plays.
- Tap the matching key as fast as you can. Every piano key you press also plays its note.
- There are 12 rounds (each note appears once). A wrong tap ends the run.
- Your total time is shown at the end and saved as your best.
Know the scale
- Choose a Scale (or Random key) and tap Play.
- The middle box shows the scale name (example: D Major).
- Play the 7 notes of the major scale in exact order starting from the root.
- A wrong note or wrong order ends the run.
- Timing starts when you tap the first note (root). Your total time is saved as your best.
Ear trainer
- Tap Play to start.
- You hear a reference tone (middle C, ~261 Hz) for one second, then a short pause, then a test tone. Tap the speaker to repeat the last pair.
- Tap the up arrow if the test tone is higher, or the down arrow if it is lower.
- The first 3 levels halve the interval (2, 1, ½, ¼ semitone). After that, each correct answer shrinks it by 15%.
- A wrong answer ends the run. Your best level (number of correct answers) is saved.
Guess the chord
- Tap Play to start.
- You hear a C major chord as a reference, then a short pause, then a mystery chord. Each voicing keeps the root in the bass while the upper notes use a close inversion.
- Pick the correct chord from the 7 buttons on screen (C, Dm, Em, F, G, Am, Bdim).
- If correct, the chord you just identified becomes the new reference for the next round. Tap the speaker to repeat the last reference and mystery chord.
- A wrong answer ends the run. Your best level is saved.
- After 20 correct answers, 7th and sus4 chords are added. After 35, 9th chords (5 notes) join the mix.
Rythm trainer
- Tap Play to start a 10-second guided count with one click and one number per second.
- Listen to the clicks and follow the visual count from 1 to 10 to lock into the tempo.
- After 10 seconds, all help stops. Keep counting internally, clap, or tap along away from the app if that helps.
- Press Finish when you believe you reached the target time for the selected mode.
- Easy targets 20 seconds total, Normal 30 seconds total, and Hard 60 seconds total.
- The result shows your actual time and how early or late you were to the nearest hundredth of a second. Your best result is the smallest error.
Scale & Random key
- Memory: the game picks notes only from the selected major key, so you practice inside that key.
- Know the scale: uses the selected Scale; if set to Random key, each restart picks a new scale.
- Know the key, Ear trainer, Guess the chord, and Rythm trainer: the Scale setting is ignored.
Modes (Memory)
- Modes affect Memory and Rythm trainer.
- Memory Easy (fifth): a smaller keyboard window from the root up to the fifth.
- Memory Normal (1 octave): notes span one octave from the root.
- Memory Hard (2 octaves): notes span two octaves from the root.
- Rythm Easy: finish at 20 seconds total.
- Rythm Normal: finish at 30 seconds total.
- Rythm Hard: finish at 60 seconds total.
Play screen
- Top bar: shows status and a prompt for the current game. Memory shows Scale/Mode/Level; the other games show a center prompt box.
- Blue highlight: shows notes played by the app during the sequence.
- Red highlight: shows your taps while repeating the sequence.
- Max: shows your best result for the selected game (best level for Memory, best time for the other games).
Settings
- Show note names is disabled in Know the key and Know the scale.
- Show note names: shows labels on the keys (Memory only).
- Selected Major scale only: when enabled, only notes that belong to the selected major key show labels (useful for learning the scale).
- Audio uses piano samples (or a fallback tone if missing).
Achievements & Max
- Achievements on the home screen show best levels for Memory modes and best times for the other games.
- Max (green) on the play screen shows the best for the currently selected game.
Mistakes & restart
- If you tap a wrong note, you'll see a message and input stops for that run.
- Tap anywhere to dismiss the message.
- Press Restart to start over and try again.
Tips
- Start with Easy mode and one key (C Major), then add more keys.
- Use "Selected Major scale only" to focus on scale tones while still seeing the full keyboard window.
- Try Random key to build fast recognition across all major keys.